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Discussion Forums » Counter-Strike
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New CS

1. 
 12/08/11 05:28pm
2. 
 12/08/11 05:38pm
Rookie
fuck you enigma
3. 
 12/08/11 06:00pm
EDITED
4. 
 12/08/11 06:06pm
Regular
come @ me benzino
5. 
 12/08/11 06:07pm
Rookie
it's going to fail incredibly esp with valve inviting just source players to test it


reddit Q&A thread with 1-2 of the guys testing it:

http://www.reddit.com/r/IAmA/comments/jgehv/iama_guy_who_spend_the_day_at_valves_headquarters/
6. 
 12/08/11 06:24pm
Regular
yeah i'm already all over the AMA, the part about fake nades looks interesting, but the lack of 1.6ers testing it is pretty gay..

Also trippy to see other redditors on dice.
7. 
 12/08/11 06:28pm
Rookie
ELITE INTERNET GANG
8. 
 12/08/11 07:32pm
EDITED
Rookie
MOLOTOV COCKTAILS!!!
9. 
 12/08/11 07:46pm
Badass
sounds pretty awful, unfortunately. hope it plays better than it sounds though
10. 
 12/08/11 07:56pm
Noobie
Sounds awfully similar to what gooseman tried to do a while ago with 'tactical intervention', http://www.youtube.com/watch?v=Ggh1h0iyclA

this isn't the first time theres been a huge "cs 2" buzz before some game event...
11. 
 cze
 12/08/11 07:58pm
EDITED
Rookie
The fact they're _trying_ to aim at the eSports scene is enough for me. I love some of the decisions though:

CS:GO Confirmed Features

Note that all of these features are from early alpha builds of the game and are subject to change or removal from the final release. See the sources list below for reference material used to compile this list.

Planned release in Q1 2012
Matchmaking system
Focus on 5v5 competitive play
Both Defuse (de_) and Hostage (cs_) map types confirmed!
eSports-oriented
Competitive and Casual modes
Ranked / ladder play for individuals and teams
Dedicated servers
Gameplay has elements similar to both CS:S and CS 1.6
Classic maps (with both minor and major modifications) include: Dust2, Dust, Aztec, Inferno, Nuke, Train
Molotov grenade: creates area of fire that slows players crossing through it
Decoy grenade: emits fake weapon firing sounds to confuse enemies about your position
Bullets penetrate some walls and objects like CS 1.6
Many changes to weapons, as well as new weapons
Classic gameplay: no ironsights
Beta in September or October (Unconfirmed)

p.s. Tactical intervention was made with a budget 1/10000000 the size of valve's. Hardly a comparison :P
12. 
 12/08/11 08:05pm
Badass
all the aspects of matchmaking, competitive modes, ladders etc sound great, but practically every gameplay element that is apparently new or changed sounds attrocious tbh
13. 
 12/08/11 08:13pm
Regular
imagine if they could stop people netcoding in deathmatch
14. 
 12/08/11 08:15pm
Regular
dont think thats ever gonna happen
15. 
 12/08/11 11:28pm
EDITED
Regular

Quote from the playtester -->

"Source players and source community people only. The game feels a lot more like source, but has what I think are the nicest aspects of 1.6 as well. Unless you're hoping for a new cs game on the goldsource engine I don't understand how you can think changes like 1.6-like flashes are minor tweaks, to me that is a pretty big difference. Getting used to an engine is a minor thing compared to changing game mechanics such as how flashbangs work and enabling tagging - as it is simply nothing more than getting used to it, which you would have to no matter what new game you were going to play."
16. 
 13/08/11 02:02am
Regular
pretty keen for it if it has 1.6ish movement as opposed to source.

might turn out alright
17. 
 13/08/11 02:20am
Rookie
'Yes air-movement feels pretty much exactly like in source.'

and im assuming ground movement is also similar to source.
18. 
 13/08/11 03:02am
EDITED
Badass
It pretty much just sounds like CSS:CZ, not so much a full game but more along the lines of an update to CSS (i know it is a full game but just the sounds of it). Upgraded the graphics a bit, added a few new weapons, changed the maps a touch.

Majority of the game & mechanics seem to be taken directly from CSS (with all nades, maps, weapons, recoil and movement being either identical to CSS or tweaked versions of them) and literally the only things that seem to be similar to 1.6 that ive heard of is that you can spam through some walls and turn from CSS flashes.

Still a while to go so lots could change, and obviously i havent played it so just basing it off what the people who have played it have said. Hopefully it improves a lot
19. 
 13/08/11 03:28am
Regular
Valve actually have a good track record of listening to the community (tf2 is a GREAT example) hopefully the cries of the 1.6 community will be heard.
20. 
 13/08/11 03:31am
Badass
is that sarcastic or real enigma?
21. 
 13/08/11 04:50am
Regular
Very real
22. 
 13/08/11 04:53am
2g
already a store page! http://store.steampowered.com/app/1800/
23. 
 13/08/11 05:01am
Badass
the tf community actually wanted a hat simulator that ruined all the competitiveness of tfc?
24. 
 13/08/11 09:02am
Regular
You won't see a good version of CS untill a rival company attempts to rip the game off, I.E. the HoN, LoL, DotA2 war.

25. 
 cze
 13/08/11 10:09am
Rookie
Games like CS, Starcraft BW, DotA all succeeded because there weren't negative nancy trolls on the internet over-criticizing the games when they first came out (for example: LOL source engine, horrible rofl). They were simply 'fun'.

Give it a chance for fucks sake.

P.S. I'm friends with one of the CSS players that're currently in Seattle playtesting it (he used to be a 1.6 player also). So i'll get his opinion and post something credible.
26. 
 13/08/11 11:06am
Regular
console game is console
27. 
 13/08/11 11:11am
Rookie
Keen.
28. 
 13/08/11 11:16am
Rookie
"1-shot kills with any weapon other than Desert Eagle currently too difficult to achieve; testers stressed that it needs to be tweaked"

must be source testers..
29. 
 cze
 13/08/11 01:27pm
30. 
 13/08/11 01:55pm
Rookie
sounds great!

We better hope this works its all we got.
feel sorry for the CSP crew what a waste of time.
31. 
 13/08/11 05:08pm
Regular
dave I more meant that tf2 has had over 200 patches since release. Community input had a lot to do with the changes that game has gone through (not so much the hats)
32. 
 13/08/11 07:15pm
Regular
#25 coming from mr. game's dead bois himself?
33. 
 14/08/11 10:02am
Noobie
id come back from europe and throw my life in the bin
34. 
 14/08/11 04:43pm
Regular
LOL dan
35. 
 15/08/11 12:56pm
Rookie
CS is 2 much of an old game, it will never be as good as it used to be.
Hence it being on the CSS/TF2 engine for the "new generation" of gamers, who care about graphics > gameplay. Don't get ur hopes up people!
36. 
 15/08/11 06:48pm
Regular
You can't have a good game with good graphics? lawL.
37. 
 16/08/11 01:06pm
Regular
ghost is right, CS is done, 1.6 was its peak, you cant make the game better or tweak it, another version will just ruin the game as valve now has a part in the game = shit
38. 
 16/08/11 08:32pm
39. 
 16/08/11 10:11pm
Rookie
'you cant buy a defuse kit. it was randomly assigned to ONE ct and could not be passed around. only way to take it was to pick it up from the dead body.'
ahaha.
40. 
 16/08/11 11:25pm
Badass
yeh the devs actually have no clue what they're doing, but the players seem to be giving them decent feedback, so hopefully its listened to and the game could be alright
41. 
 16/08/11 11:29pm
Rookie
More so a guys personal rant on everything, but something I still found to be a decent read (on why this will most likely suck).

http://www.sk-gaming.com/content/34371-Cldrn_Will_Global_Offensive_make_CS_go

42. 
 17/08/11 12:31am
Rookie
what anoys me is that they got all these top players from source but none from 1.6..you know where this is going then
43. 
 cze
 17/08/11 01:18am
EDITED
Rookie
^ they only got css players in this round of testing because they were trying to get two birds with one stone by getting them to test the new CSS update that's coming soon as well as CS:GO.

they'll invite 1.6 pros after PAX and a few other intl' events. It's been confirmed by bastian from ESL and a few others.
44. 
 17/08/11 01:40am
Regular
Where did Bastian confirm that?
45. 
 17/08/11 04:54am
Badass
http://www.hltv.org/news/7322-new-round-of-feedback-for-csgo

yeh they'll be getting feedback in later sessions including from 1.6 players, which is great.

Apparently the majority of the 2nd day of the previous one was mainly talking about CSS changes which is why it makes sense only those players were invited for the time being
46. 
 17/08/11 11:57am
Rookie
i thought css was a dead game. theyre still updating it? like..major updates?
47. 
 17/08/11 12:17pm
Badass
hidden path (the cs:go dev team) have been doing semi major updates to css for a good 6+ months now and want to continue to do so
48. 
 17/08/11 12:31pm
Regular
Misanthropic_Cotics
49. 
 17/08/11 12:51pm
Rookie
WHY!? would they be making a css update when they are making cs:go, doesn't make sense at all (unless cs:go isn't coming out for at-least 2 years?
50. 
 17/08/11 01:10pm
Rookie
ohok good, then there is hope :)
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